Swedish studio 10 Chambers is moving on from GTFO (albeit with the release of a major update) towards Den of Wolves, a newly announced corporate espionage sci-fi heist shooter game.
The game's lore is quite interesting. In the mid-21st century, deep learning AI becomes an unstoppable hacking tool exploited by thieves, terrorists, and anarchists, bringing down entire economies. With the world desperate for network security, powerful corporations stepped in to offer salvation in exchange for no longer being bound by laws or ethics. They won and founded Midway City, the new capital of capitalism.
With free rein in Midway City, they invested heavily in unregulated technological development to protect their capital. A brand new concept in data transmission and storage was born, based on the biological intricacies of the human brain. So-called neurological data security became a dominant technology that stabilized the world economy by being impervious to AI. With these new security measures in place, corporations turned to a society of outcasts in the city's underbelly to infiltrate their rivals' minds and extract high-value data, redefining corporate warfare.
It is against this backdrop that players will rise as professional criminals hired to execute what 10 Chambers is calling 'futuristic, mind-bending heists'. Den of Wolves features dynamic moment-to-moment gameplay to challenge players to adapt from stealth to full-on action shootouts (and back again) in thrilling scenarios. They'll face private security forces ranging from augmented trans-human elite mercs to torrents of servile mechanoids.
Wccftech was recently invited to a press tour to discuss the new game with Simon Viklund, co-founder of 10 Chambers as well as audio and
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