Death Stranding 2's developers are preparing for a "grueling and fun climb ahead," according to game director Hideo Kojima.
Kojima Productions recently held a 'Death Stranding 2 Assembly' event at the studio's office in Tokyo, as revealed by Kojima in the tweet below. Apparently this event united the "entire DS2 staff to rally together before the grueling and fun climb ahead," which is a long way of saying that it was a morale boost for the work to come in the immediate future.
Today, we had a "DS2 Assembly" with the entire DS2 staff to rally together before the grueling and fun climb ahead. Mr. Tsuda joined us for a bit as a fellow climber on this journey to the summit. pic.twitter.com/A3CtOrEVxBAugust 2, 2024
Back in May, Kojima revealed that Death Stranding 2 was entering an "adjustment phase" that would take over a year to complete. Aside from subtly revealing that the sequel wouldn't launch until the latter half of 2025 on PS5, this was also Kojima's way of basically notifying fans that Death Stranding 2 was moving into the final stages of development.
Because yes, the final stages of game development can very easily last over a year. Think back to when The Legend of Zelda: Tears of the Kingdom launched last year, for example - series producer Eiji Aonuma revealed that he had completed Tears of the Kingdom over 20 times to prepare for launch and properly test and debug the title to the best possible standard.
This is what's effectively happening at Kojima Productions right now, if Kojima's past comments in May are still accurate. In other words, settle in for a long ride, and keep the developers of Death Stranding 2 in your thoughts, because it sounds like they're working extremely hard right now.
Death Stranding 2's Norman Reedus says the sequel is more violent than its predecessor: "I feel like this one has a bit more violence in it."
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