In 2008, EA and Pandemic Studios got to work on Batman: The Dark Knight, a PS3 and Xbox 360 game based on the Christopher Nolan movie of the same name. It was billed as an open-world Gotham City complete with drivable vehicles and missions, much like its Rocksteady successors. However, it failed to reach its December 2008 deadline, so it was cancelled. EA chose not to renew the Batman license, so it defaulted back to Warner Bros., a domino effect that would eventually lead to the Arkham series.
However, as reported by Exputer, concept artist Goran Bukvic - who worked at Pandemic Studios from July to December 2007 - has shared some of the artwork for Batman: The Dark Knight on their Art Station page. Here, we get to see their renditions of Deadshot, Black Mask, and The Electrocutioner.
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"In 2007, I got my first job as a character designer on a AAA video game, BATMAN - THE DARK KNIGHT," Bukvic posted in the description. "the game was eventually cancelled but I got to spend a year designing villains in the game. The idea was that they should look believable and not too exaggerated, so that if you saw one of them on the street in real life, you'd buy it. These designs are obviously outdated with the level of my skill 16 years ago but they hold a special place in my heart, as they gave me a start in the industry."
While the game was never officially announced, there were plenty of rumours and reports surrounding its cancellation, and these were fueled further by an interview with Jim Gordon actor Gary Oldman. He told G4 that Batman: The Dark Knight would be released after the movie came out on DVD and Blu-ray - he even went into detail about how it
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