Many studios have recently moved towards a $70 price tag for their games, despite pushback from fans. Now, as this is increasingly becoming the norm, Capcom seems poised to join them, saying that its current price point is just "too low" compared to the cost of development.
This comes from Capcom president Haruhiro Tsujimoto, speaking at the Tokyo Game Show. His comments also come after Capcom's recent games - Resident Evil 4 Remake and Street Fighter 6 - stuck to the $60 price tag. However, a port of Resident Evil 4 Remake on iPhone 15 Pro is being priced at $60, much higher than its usual mobile offerings, suggesting the increase could come into effect sooner rather than later.
Related: Ada Wong's Laser Deaths In Separate Ways Are Key To Resident Evil's Revival
“Development costs are around 100 times higher than they were in the days of the Famicom (NES), but the price of software hasn’t risen so much," says Tsujimoto, as reported by Japanese site Nikkei (spotted by VGC). "Personally, I feel that game prices are too low."
Rising development costs aren't the only reason Tsujimoto cites for the need to increase the price of games. He also argues that wages must increase in the industry, arguing that this would be "healthy" for the business and help retain staff.
Capcom would hardly be the largest studio to go all in on this new, increased price tag. Nintendo has dipped its toe in too, with the most notable example being The Legend of Zelda: Tears of the Kingdom. However, it reassured players this would not be the new norm. It certainly is the norm with Xbox and PlayStation though, as they've embraced the new price point - even if data from Sony suggests it's leading to fewer game purchases.
A higher bar for entry can
Read more on thegamer.com