Redfall, the upcoming title from Arkane Studios, best known for its stealth-action Dishonored series, is due for release in just a few short hours. Coming from the same team that created some of the best modern immersive sims, including the Dishonored games, Deathloop, and Prey, Redfall has a lot riding on its shoulders, especially with it being the studio's very first attempt at the open-world genre.
While fans of Arkane are quite excited to get a new release from the studio, some might be a bit conflicted given the game's multiplayer and co-op nature. Arkane's games have always excelled at delivering unique single-player narrative-driven adventures. As such, the developers marketing their upcoming title as a co-op FPS game has some fans worried.
Fortunately, despite being marketed as an open-world co-op game, Redfall, at its heart, is a single-player narrative-driven adventure that players can choose to enjoy in co-op. The multiplayer aspect is entirely optional and isn't needed for players to relish the story.
Most of the marketing and promotional material released for Arkane Studios' upcoming vampire-shooter has focused on the co-op elements and how players can mesh the abilities of different characters to fight off the vampiric threat.
However, the developers have consistently stated that Redfall is playable from start to finish as a single-player narrative-driven action game.
Game directors Harvey Smith and Ricardo Bare have stated that their upcoming title embodies all the basics and features that fans have come to expect from an Arkane title. From intricate level design, satisfying combat systems, and an overarching narrative to the studio's signature open-ended gameplay loop, the game will feature everything fans
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