Blizzard offered a deep look at the World of Warcraft Dragonflight Priest talents in an extensive new blog post, highlighting changes to the three Priest specializations. While much of the class talent system remains the same as previous expansions in theMMO game, there are a few significant differences – the biggest one being you’ll have two talent trees to spend your points in, a class tree and a specialization tree. These blur the boundaries of traditional specializations and let you blend elements outside your own chosen spec to create something unique.
“Some of our biggest goals in a class and talent revamp are to increase player agency over your character’s progression and build, provide meaningful rewards while leveling, and reinforce your character’s connection to both their class and their spec,” Blizzard said in the post.
The Priest talent tree, and other class trees, will feature more class-specific skills in Dragonflight, but Blizzard said the important ones – the ones they expect almost every player to use – will either be:
That way, you’re not spending customization options on foundational skills. Starting at level 10, you earn a class point and a specialization point on an alternating basis, so at level 10, you get a class point, and at level 11, you get a specialization point. You can’t hoard your points and expect to progress, either. Blizzard said certain rows on the talent trees only unlock after you’ve used a set number of points, and some nodes have multiple skills to choose from.
As for the Priest’s talents themselves, they’re a varied lot divided into five categories. These are:
The basic and class abilities are pretty much what you’d expect, a buffet of talents ranging from offense and healing to
Read more on pcgamesn.com