From the first moment of the Gangs of Sherwood trailer, you can tell something isn’t right; perhaps this isn’t the Robin Hood you thought you knew. A guard, reporting to the Sheriff of Nottingham, appears to be stealing a couple of gold coins from a beggar’s plate. But instead of picking them up like a regular fella, the coins levitate towards his hovering palm. He’s a magic guard.
That’s not the weirdest thing about Gangs of Sherwood, however. You can’t really tell too much from the short trailer, even though it does show some gameplay, but apparently this Robin Hood game is set in a medieval World War 1 setting. Other than naming two random time periods of English history for some absurd quiz question, I can’t see why anyone would ever mention the two disparate eras in the same sentence. And yet, Gangs of Sherwood is set in a medieval World War 1 setting. To ease my confusion, I’m going to set about working out exactly what that means, and how this co-op action game will inhabit it.
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First, I looked to the devs for an explanation. “We really try to create interesting universes that are unique and memorable for the player,” says Andrea Di Stefano, Gangs of Sherwood’s game director, in the Nacon Connect livestream where the game was announced. Well, it certainly is unique. But that’s mostly marketing fluff. However, he also explains that the game “mixes a medieval setting with World War 1 technology.” That’s more interesting.
So it’s Sherwood Forest but with rifles, right? We’ll be storming Nottingham with biplanes, yes? The gameplay trailer doesn’t seem to match up with Di Stefano’s ideas. There’s a glowing longbow, a steampunk power fist, and someone
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