After weeks of teasing new maps for multiplayer and hinting at new Zombies features, we've finally got the full scope of Call of Duty: Black Ops 6's season 1 patch notes, and there is a lot to unpack.
Most of the big stuff, like the addition of multiplayer maps Hideout, Heirloom, and Extraction, has already been covered, but players will also get new multiplayer modes alongside these. First up is Ransack, which sees players «looting gold bars from crates dotted around the area of operations on 6v6 maps,» according to the patch notes. After you gather these, you need to secure the loot by bringing it to your team's stash. Then there's Prop Hunt, the infamous hide-and-seek mode that players have enjoyed in previous games like Black Ops Cold War and WWII.
Other new additions also include some new operators, weapons, events, and a Zombies directed mode, but otherwise, the rest is mostly just fixes and tweaks. The bug fixes address issues that lead to infrequent game crashes, forced restarts, and a bug that prevents players from completing some missions. In terms of weapons updates, weapon motion while moving has been adjusted to improve aiming and improved weapon depth of field settings when doing a weapon inspect. These changes apply to all weapons, but assault weapons have received a specific update as well.
«We are increasing the damage values for some of our Assault Rifles to ensure that they kill in just one bullet in Hardcore modes,» the patch notes read. «The headshot multiplier changes have either kept the bullets to kill with headshots the same or even improved them at some min damage ranges.» This change applies to the XM4, AMES 85, GPR 91, and the Goblin Mk2.
Each of these has received a damage boost, but despite the clear explanation, some players were apparently worried enough about the changes to damage falloff that Treyarch had to post a subsequent message confirming that nothing was changing for assault rifle headshots: «We want to clarify that
Read more on pcgamer.com