is great, but its developers have already promised its follow-up will be better. The way players have rallied around since its release is incredible, but not unexpected. There's just so much to be surprised by: a wide variety of good and evil character choices, a staggering degree of character customization, and seemingly simple mechanics that go impossibly deep. People are still finding new secrets, new ways to play, and new contingencies for when they try to break . And through it all, developers at Larian have listened to and incorporated player feedback to create a welcoming, universally enjoyable experience.
It all adds up to an impressive final product, and one that's earned eight nominations at The Game Awards. Even still, Larian isn't planning on resting on its laurels. It's still working on an Xbox release for , and according to its higher-ups, it's already got something big planned for its next game, whatever that might be. But it's still early days, and these kinds of pre-development promises don't always pan out. Here's what they say, and what that might mean for 's follow-up.
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Responding to its many TGA nominations on X (formerly Twitter), Larian founder and CEO Swen Vincke claimed that the critical reception to has encouraged the development team to "" with its next big game. Of course, Vincke declined to say what that next game will be, and it'll probably be a while before he or anyone else at Larian reveals anything more. If anyone's to be trusted about what's next for Larian, it's Vincke. Not only is he a primary source, but he's also the director of and many of Larian's prior games, so it seems likely he'll fill a similar
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