Sometimes, the desire to fall backward through time is hard to resist. This year’s Game Awards showcase strongly brought this feeling on for me. As I watched the passionate crowd cheering on the titles that had shaped them through the year, a core memory of my own came creeping up, scented in 2006 fixation and drenched in video games that changed the tides of the industry, conventions, and the lives of sensitive young gamers. Gamers like me.
I’m always hesitant to let myself float in this space. The people I shared these moments with, for the most part, have left my life. The memories of cosplay-building parties before conventions and up-all-night video game sessions blur like the view of the countryside through a car window – Final Fantasy props and Left 4 Dead campaign modes that were the foundation of my social experience as a young teenager.
But this time, instead of fighting against the nostalgia, I embraced it. As BG3 won the Game of the Year, my heart reeled backward in time, to other franchises that shook the foundations of gamers to their very cores.
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My friends and I were obsessed with Kingdom Hearts. This is not surprising to hear if you were a gamer in the mid-2000s. Sora, Riku, Axel, and Roxas adorned every sketchbook, DeviantArt page, and cosplay picture. Conventions were filled to the brim with excited, Disney/Square Enix crossover props that took months to build.
I wasn’t a wealthy kid, and often couldn’t afford the games that came out. Thankfully, there was a Blockbuster Video just down the street from my house. I probably checked the game out three dozen times before I’d saved
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