Like most RPGs, has players select a race, class, specialization, and unique build for their character. At the start of a new game in, players can choose to be a human, elf, dwarf, or qunari and a warrior, rogue, or mage. Later in the game, players can choose a specialization for their Inquisitor from the three available for each specific class. When players choose to be a rogue, they will have access to the Assassin, Tempest, and Artificer specializations. All three rogue specializations have their own benefits and preference depends heavily on playstyle.
Fan-favorite companion and series staple Varric Tethras is an Artificer Rogue that gives a good indication of this subclass’s potential. All three Rogue specializations can ultimately be used to create an Archer-type character in. The abilities each subclass provides synergize with Archer skills differently, and as a consequence some subclasses work better for this build than others. The best builds can feel extremely overpowered and make everything from dragon hunting to taking on waves of darkspawn in The Descent feel like Casual Mode. Here's how to create the best Rogue Archer build in.
Dragon Age: Inquisition is one of the best RPGs in modern gaming history, and new players might find these tips useful for their first playthrough.
Artificer is by far the best specialization for Rogue Archers in. This subclass focuses on making traps that can snare, damage, or apply other status effects that can incapacitate enemies. Alongside this, the Artificer also contains various utility-based abilities, giving added mobility to the player and also enhancing the entire team’s damage output. Compared to Assassin and Tempest, the Artificer is a much more supportive role with an emphasis on crowd control, all while still dealing significant damage.
This subclass pairs well with the Archer martial archetype. Traps, such as Spike Trap and Set Them Up, can deal massive amounts of damage from afar. Mobility-based abilities,
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