Battlefield 2042 has suffered ongoing issues since its launch in November 2021, with EA now admitting that the first-person shooter «did not meet expectations».
In the company's recent Q3 earnings call (via The Verge), CEO Andrew Wilson addressed Battlefield 2042's turbulent last few months, calling the game «ambitious» but explaining that developing it during the Covid-19 pandemic — which meant its teams had to work from home — was «challenging».
«Through our processes for testing and preparation, we believed the experience was ready to be put in our players’ hands,» Wilson said. «We launched with strong stability; however, as more players experienced the full game, it became clear there were unanticipated performance issues that we would need to address. Some of the design choices we made with the game also did not resonate with everyone in our community.»
EA recently <a href=«https://twitter.com/Battlefield/status/1488513276367540225?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1488513276367540225%7Ctwgr%5E%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.techradar.com%2Fsg%2Fnews%2Fbattlefield-2042-season-one-delayed-to-fix-bugs-and-player-concerns» target="_blank" data-url=«https://twitter.com/Battlefield/status/1488513276367540225?ref_src=» https: www.techradar.com>announced
it is delaying Season One of Battlefield 2042, to implement bug fixes and gameplay improvements, which are scheduled to roll out in the coming months in a set of updates.«We are fully committed to realizing the full potential of this game, and fully committed to our Battlefield fans,» Wilson said about the delay and upcoming improvements. «We have already implemented a series of major updates to the game, and there is more to be done. Players can
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