EA has downplayed Battlefield 2042's role in an earnings call on Tuesday, claiming that the game "did not meet expectations" and that certain design choices haven't resonated with players as well as hoped.
This news comes from industry analyst Daniel Ahmad who shared EA's recent earnings call via Twitter. According to EA, Battlefield 2042's low sales were caused by a number of factors, including "unanticipated performance issues" as well as difficulty in adjusted to a work from home schedule. However, the publisher reassures fans that major updates are still on the way despite the lack of success.
Related: Battlefield Badly Needs To Get Back To Basics
In the same call, EA also seems to downplay the game's overall effect on its earnings, claiming the Battlefield franchise only makes up to less than 10 percent of EA's business whilst also refusing to provide sales numbers for Battlefield 2042. Instead, EA talked about how well its other franchises are doing, likely in an attempt to mitigate some of the damage caused by Battlefield 2042's lackluster performance.
EA also briefly mentioned NFTS during its earnings call, claiming that it won't be something that the company is "driving on." EA CEO Andrew Wilson doesn't rule out EA possibly diving into NFTs in the future, but is likely distancing itself away from them due to recent controversy surrounding publishers like Team17 and Ubisoft. If backlash towards NFTs softens, we'll likely see EA join in too.
To say Battlefield 2042 had a rocky launch would be an understatement. The game launched with bugs, missing content, and a whole host of features that games of Battlefield's ilk kind of require - like a scoreboard for example. It was even rumored recently that EA is planning
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