Marie Dealessandri
Features Editor
Wednesday 2nd February 2022
Electronic Arts
During EA's earnings call for Q3 FY2022, CEO Andrew Wilson touched upon Battlefield 2042's "disappointing" sales.
In its quarterly results report, EA initially gave very few details about the title's performance, but during the call (as transcribed by Seeking Alpha) Wilson admitted it was a tough launch.
"We did have a challenge in Q3 as the launch of Battlefield 2042 did not meet expectations," he said. "Battlefield 2042 was always an ambitious game and our teams pushed to innovate across many dimensions including massive scale and 128-player matches, new modes, new dynamic gameplay and more.
"Developing this game with our teams working from home for nearly two years ultimately proved to be challenging."
He pointed out "unanticipated performance issues" with the title, as well as design decisions which "did not resonate with everyone."
Battlefield 2042 will continue to be updated in the "weeks ahead," Wilson continued, adding that its first season of live content is being pushed back to early summer 2022.
CFO Blake Jorgensen mentioned a "tough" Battlefield launch as well, also deeming its sales "disappointing."
"We're committed to turning Battlefield around and building a sustainable live service, even if some of the actions we're taking, like moving the first season into FY 2023, impact net bookings in the short-term."
He continued: "As originally forecast, the Battlefield franchise would have accounted for significantly less than 10% of this year's net bookings and well below 5% of next year's. We're revising those numbers, but you can see it has little impact on FY 2023 growth."
When asked about the exact number of Battlefield units sold during the
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