US publishing giant Electronic Arts has reported a whopping $7.254 billion in net bookings for the 12 months ending December 31st.
That's according to the company's financials for the three months ending December 31st and represents a 22 per cent increase year-on-year. EA also reported that 540 million accounts are in its player network now, while more than 180 million monthly active users have – on average – played its games during the 2021/22 fiscal year.
Meanwhile, Apex Legends has seen a 30 per cent increase in monthly active players year-on-year, as of the end of 2021.
“FY22 has been a year of outstanding growth for Electronic Arts, and we’re proud that our franchises were among the most-downloaded, most-played, and most popular titles over the last year and the holiday quarter,” EA CEO Andrew Wilson (pictured) said.
“Our network of more than 540 million unique active accounts continues to expand, players are spending more time in our games, and with our amazing IP we are well-positioned for continued growth.”
Outgoing CFO Blake Jorgensen added: “Q3 was the largest quarter in the company’s history for net bookings, underlying profitability and cash generation. Our portfolio approach will enable us to deliver organic growth in the double digits this year, continue to deliver strong cash flow, and provides a strong foundation for growth as we look to the future.”
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