BattleBit Remastered is not something I would’ve normally leapt into, at first blush. The low-poly, almost Roblox-like character models made me think that its sudden popularity on the Steam charts might be a flash in the pan. But overlooking BattleBit on aesthetics alone would’ve meant missing out on rediscovering a piece of the FPS landscape I’d thought lost.
I loved old Battlefield. The World War II iterations were my first introduction, but there are few shooters I’ve put as much time into as my family did on Battelfield 2. It was the perfect mix of progression, variety, strategy, and shooting. I mention this to underscore the praise I’m giving BattleBit Remastered when I say it reminds me of Battlefield 2. It’s a strong entry in the “shooter with a strategy meta-layer” category. After a little under a week of playing it on and off, I can see why it’s currently dominating Steam charts.
Part of the beauty of BattleBit Remastered is in its relative simplicity. If you’ve played a Battlefield game, you’ll feel right at home. You can queue up for one of the massive matches, ranging up to 127 v. 127 players, and immediately get into the action. Pick a class like Assault, Recon, Engineer, Medic, or Support, and hit the dirt. Take some control points. Deplete their tickets before yours are gone.
It’s not just about familiarity, though. For one, the shooting feels very good. And it feels good at ranges, too. BattleBit Remastered encourages you to watch the horizon a bit, as shots can hit you from hundreds of meters off. Snipers will have to account for drop after a certain distance, but otherwise, you’ll need to be smart. I quickly found the guns I liked, and set to work unlocking their various attachments.
Some aspects are a
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