As the period fans have been begging Ubisoft forever since Desmond’s first days in the Animus, Assassin’s Creed is finally exploring Feudal Japan with a new story and dual protagonist setup. Book-ending the Ubisoft Forward press conference and our last appointment of Summer Game Fest’s Play Days, Ubisoft invited us to take a deeper behind-closed-doors look at Assassin’s Creed Shadows.
During a guided presentation on PlayStation 5, Ubisoft presented an intimate look following the first assassination mission involving Yasuke, the more brash and directly honorable of the dual protagonists. Standing approximately six feet tall, Yasuke is head and shoulders above most Japanese retainers and common folk that adorn the streets of Fukuchiyama. As Ubisoft Quebec puts it, there’s no social stealth for Yasuke for quite obvious reasons. Each presentation has been quite cagey about bringing up Yasuke’s skin color despite it being such a notable part of the history that resulted in him being one of the first foreign retainers under Nobunaga Oda. Yet at the same time, the music that builds up once Yasuke enters combat infuses the traditional Japanese shakuhachi and koto melodies with hip-hop beats.
It was the second half of the presentation that deviated greatly from what Ubisoft Forward showed off with the mission to infiltrate a castle and eliminate an allegedly corrupt Lord Hayashi. In the moments leading into the mission, the UI is populated with hints about surface-level information about the target rather than just another icon for the minimap. As players walk through the level and eavesdrop on conversations, information populates. Eventually, the lord is indicated as spending time wandering through the nightly gardens due to insomnia, giving a clear indication of the end goal.
As Yasuke, players lose the assassination tools, such as the grappling hook and eagle sight, in
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