Assassin’s Creed has returned once again to its roots, focusing first and foremost on the assassination aspect and shying away from the modern day Abstergo narrative (don’t worry, you’ll still have Nexus VR for your fix). Set in Baghdad in the mid-800s during the Anarchy of Samarra, players will see themselves rise through the ranks of the brotherhood as young Basim Ibn Ishaq in crucial points of his life alongside the Hidden Ones.
In the stage presentation as well as a deeper dive behind closed doors, Assassin’s Creed Mirage is already a fantastic return to form with an emphasis on the stealth gameplay that later RPG entries began to shy away from. Many of Basim’s tools in his arsenal, including the sleep-inducing blowdart and smoke bombs, encourage making Basim’s actions more elusive while offering opportunities to escape if his actions become too high profile or conspicuous. Early on, it appears that Basim can unlock each of his five tools one by one in any order, giving players a slightly different experience than their friends based on how they progress.
Crowd-blending is a mechanic that’s been traditionally part of the Assassin’s Creed playstyle, allowing their chosen assassin to walk among the ranks of common folks without drawing attention to themselves, although it appears Basim may have a price to pay to do so (at least to encourage a group of unsuspecting NPC’s to wander into the stronghold of his chosen target). His bonded eagle partner Enkidu also plays a crucial role in locating and marking targets, although he refuses to fly in airspace controlled by a Marksman archer, forcing the player to eliminate any threats to his companion before the flight can resume.
If Basim’s cover is blown, combat remains a valid
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