Blizzard has posted upcoming class tuning coming on the weekly reset which includes changes to Havoc DH, Blood DKs, Shadow Priests, Hunters, Windwalker, Feral Druid and more!
Working from player feedback and internal data, we’ve developed the following class tuning changes to address several over- and under-performing classes. These adjustments will be applied to the live game with scheduled weekly maintenance on Tuesday, June 27 in this region.ClassesDeath KnightBlood All damaging abilities increased by 6.5%. Demon HunterHavoc Chaos Strike/Annihilation damage increased by 15%.Melee autoattack damage increased by 15%. Demon Blades damage increased by 15%. Demon’s Bite damage increased by 15%.
Felblade damage increased by 15%. DruidFeral All damaging abilities increased by 3%. HunterBeast Mastery Kill Shot damage increased by 10%.
This does not apply to PvP combat. MarksmanshipAimed Shot, Kill Shot, and Rapid Fire damage increased by 10%. Kill Shot damage increase does not apply to PvP combat.
MonkWindwalker All damaging abilities increased by 3%. PriestShadow Developers’ notes: Shadow has been overperforming in AoE environments. We’re bringing down some of its sources of AoE and increasing the damage of some direct damage to offset this in single target.
Mind Blast damage increased by 10%. Shadow Word: Death damage increased by 10%. Mind Spike: Insanity damage increased by 10%.
Mind Spike damage increased by 10%. Mind Flay: Insanity damage increased by 10%. Mind Flay damage increased by 10%.
Void Bolt damage increased by 10%. Void Spike damage from Idol of Yogg-Saron reduced by 35%. Psychic Link now causes direct damage spells to inflict 25% of their damage onto all other targets with Vampiric Touch (was 30%).
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