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Arm unveiled its Total Compute Solutions to redefine visual experiences and supercharge mobile gaming.
Paul Williamson, senior vice president and general manager of the client line of business at Arm, said in a briefing that the company’s flagship Immortalis graphics processing unit (GPU) will supercharge the Android gaming experience, including hardware-based ray tracing for the first time.
“Arm sets the standard for performance efficient compute,” Williams said.
John Romero, co-creator of Doom and Quake, talked with Arm about the changes for 3D graphics in gaming over time. He said he doesn’t see barriers to AR on mobile phones that can take 3D games into the real world.
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The company also showed off its latest Armv9 central processing units (CPUs) deliver new levels of peak and efficient performance. Arm doesn’t make its own chips. Arm designs its architecture and licenses it to chip makers so they can incorporate the designs into their own chips. And Arm is proceeding on its own after it had an abortive deal to be acquired by Nvidia for $80 billion.
Arm said its Arm Total Compute Solutions address every level of performance, efficiency and scalability for specialized processing across all consumer device markets.
“This time last year, I wrote about how digital experiences had never been more important, from personal to business devices – they
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