The vibrant world of Neverness to Everness, an open world gacha game colloquially known as a kind of anime GTA, is currently in the hands of Chinese players as developer Hotta Studio collects feedback with a limited-scale closed beta test.
To celebrate the news, the company has released some new information about the title’s progress, although there’s no trailer at this stage.
It says that it’s aiming to move away from the maudlin tone of other gacha games, delivering a more light-hearted and colourful story that provides a more “relaxed atmosphere” for fans. To be honest, we’re so tired of the writing style in these kinds of games, so we hope it’s a simple and easy to follow plot.
No release date, though
It adds that it’s putting a ton of work into animation and cutscene direction to help draw players into the story. There’ll be three chapters available at launch, with more to follow post-release.
It also explained that it’s using Unreal Engine 5 to build environments filled with character, colour, and variety. While the art style is similar to Zenless Zone Zero, we think the use of colour is even more exaggerated here.
And as for the open world driving mechanics, which is what sets the title apart, the studio says it’s been hard at work adding physics and collision damage to vehicles to make the driving more satisfying. You’ll have to repair your car like in GTA if it gets too busted up.
There’s still no release date attached to the title, but it’s due out on PS5 alongside PC and smartphones. Is this something you’ll be willing to try? Let us know in the comments section below.
As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.
The gacha games are becoming the next souls like games,
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