features a lot of powerful ways to deal damage, but most of them aren't available early on. Like its tabletop inspiration, features fairly aggressive level scaling, with characters unlocking wildly effective magical attacks and repeated martial blows as they progress through the game. Even when resources are limited, however, some creativity can go a long way, and one quest found near the beginning happens to feature an object that can be turned into a tool capable of devastating enemies.
One of the earliest memorable encounters in is the run-in with owlbears in Act One. Owlbears are iconic creatures that can be dangerous at low levels thanks to a tendency toward aggression that manifests through beak and claw attacks, and depending on how the scene plays out, the Owlbear mother found in a cave is no exception. The owlbears aren't the only interesting thing in the cave, however, with a gilded chest dedicated to the goddess Selûne also standing out as a tempting bit of loot.
The Dark Urge can easily derail a Baldur's Gate 3 campaign with even the best of intentions, and one moment makes this more obvious than any other.
Unlike the average chest found in the world of Faerûn, the Selûnite chest is only meant to be accessible to the devout. Opening it requires the reading of a Selûnite Prayer Book that can be found behind a statue nearby, which undoes a magical seal that can't be lock-picked through more mundane means. Attempting any crude method of opening the chest quickly backfires on the would-be thief, hitting them with an explosive effect that deals a decent chunk of damage, at least as far as low-level health goes.
Having Shadowheart read the prayer book won't work due to her belief in the goddess Shar, so another character will need to handle it.
Even picking up the chest requires the character to be a Selûnite cleric, which isn't the default state for any party member. It does, however, raise the interesting question of what a Selûnite cleric might be able
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