There are a ton of things to keep track of in Black Myth: Wukong. You have your basic skill tree, plus equipment, Spirits, weapons, armor, and even health gourd to manage as you make your way through the majestic landscapes. Relics show up less frequently than anything else but can have the biggest impact on your experience. This makes them just as important to the gameplay as they are to the narrative. You will only get five across the entire game, each with three distinct perks to pick from. You can only use one per Relic, though, so let us give you a quick primer on every Relic perk in Black Myth: Wukong and how you get them.
Without spoiling anything, you will automatically get a new Relic at the end of each chapter in Black Myth: Wukong. With a total of six chapters, that leaves five Relics in total since you do not get one after beating the game. None of them are missable. When you get one, you can activate its perk by sitting at a Shrine and going into the Self Advance menu. From there you can go to Reignite the Sparks and finally Relics to choose your perk of choice.
While not a fully permanent choice, you will need to visit a Shrine if you ever wish to change your build with different perks since only one perk per Relic can be active at a time.
The first Relic you get for completing chapter 1 has the following perks:
Beating chapter 2 lets you pick between these perks: