I’m trudging through a dark hallway when my motion tracker lights up. A green blip appears, and I sweat for a moment before I realize that’s just my android companion following me. Then a second blip appears behind him. I panic, wildly moving my flashlight through the dark corridors to figure out what’s trailing me. By the time I see the sinister head of a Xenomorph dashing toward me, it’s too late; I already have a tail poked through my chest.
That’s the thrill that developer Survios is hoping to cook up withAlien: Rogue Incursion. The upcoming VR shooter puts players in the role of Colonel Zula Hendricks and sends them into an abandoned ship with a gun and a prayer. During my first hands-on demo with it, I’d truly immerse myself in that horrifying sci-fi universe in a way I haven’t felt since Alien: Isolation. But replicating the look and feel of Alien is only half the battle. As the Survios team told me during an interview after my demo, the most important key to a successful Alien game is, well, the alien.
Recommended Videos“There comes a moment where a lot of people understand what true despair is, where you realize that you’re on an infected drop of water inside of a universe that wants you to be gone forever,” writer Alex White tells Digital Trends. “The Xenomorph is the teeth and claws of mother nature. It represents a natural phenomenon the way a tsunami might. People always talk about it like it’s a character. You are the character; it is the crushing vice that will destroy you.”
RelatedAlien: Rogue Incursion is a VR first-person shooter set after the first Alien film. It stars Zula Hendricks, a name that should be familiar to fans of the series’ comics, and her android companion Davis 01. My demo would drop me into
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