As we approach Darkest Dungeon 2's 1.0 release on May 8, Red Hook Studios has revealed the final character coming to the grimdark roguelike at launch: the Flagellant. This nasty, nasty man is far worse for wear than he appeared to be in the original Darkest Dungeon, and he brings with him a Blight-focused, high-risk playstyle that's unconventional, adding to his appeal as a pain-loving weirdo.
The Flagellant showed up in the first Darkest Dungeon via the Crimson Court DLC, and would you just look at him circa 2017(opens in new tab)—he's so happy! You enjoy that skin buddy, you won't have it for much longer.
Similar to his Darkest Dungeon 1 incarnation, the Flagellant does his best work when he's at «Death's Door,» the near-death state characters reach at zero HP. He can spend health to fuel his own attacks, and also tank damage meant for other characters in order to reach Death's Door faster.
If you're trying to cut «toxic» people out of your life, well, you're playing the wrong game, but also the Flagellant's unique stress response in-game is literally called «Toxic.» Like his «Rapturous» state in Darkest Dungeon 1, it's not necessarily a bad thing, and Red Hook says the Flagellant's «custom stress response impacts him less than a meltdown and reduces his health to a threshold where those abilities are immediately available, while refreshing his cooldowns to make sure they're up for use.»
The poison thing extends to his kit—the Flagellant was always a creep, but now he's practically a walking corpse from all that punishment he endured. «Through sheer force of will, the Flagellant survives on the furthest fringe of mortality. He savours the sensations of perpetual, unending death,» Red Hook explains. «As his body
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