Back in September, open world publisher Ubisoft put out a 3-days-weekly return to office mandate for their entire staff worldwide - a decision that French Video Game Workers Union (STJV) said was "made without any tangible justification or any consultation with the workers’ representatives". In response, the STJV called on staff in France to hold a three-day strike beginning yesterday, which the union reports to be underway with the participation of more than 700 workers, via Le Monde.
"This decision is announced immediately after the failure of the profit-sharing negotiations," STJV wrote at the time. “Exactly like previous salary negociations: management’s proposals were inacceptable, the negotiations’ timetable was appalling, and management was deaf to the proposals of the various Employee representatives."
"After more than five years of working efficiently in the current remote-work context, many of our colleagues have built or rebuilt their lives (family life, housing, parenthood, etc.) and simply cannot return to the previous working conditions," the union wrote. "Our employer knows this perfectly well. The consequence of its decision will be the loss of our colleagues’ jobs, the disorganisation of many game projects, and the drastic increase in psychosocial risks for those who remain."
The tactic that the STJV refer to here, sometimes called ‘soft layoffs’, is the argument that RTO mandates are a deliberate ploy on the part of an employer to restructure a workforce without firing workers outright - an approach that disproportionately affects clinically vulnerable people and others who can't work in the office without reasonable adjustments. Back in July, Star Citizen developer Cloud Imperium were fined for discrimination after dismissing an autistic senior programmer, following his requests to work from home being denied.
"Unions said they had received no response to the grievances aired in February," write Le Monde. "The September message was ‘the straw that
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