The Glodell boss fight in is level 38 and will happen during the Quest. This is an interesting fight, as there are some restrictions that will make this boss harder than it otherwise would be. You will, however, receive a fair amount of EXP and Money for the fight, as well as a spoil that can be a crafting ingredient to improve upon the stats of one of your party members.
Beating a boss in can take a lot of forethought and patience, depending on which boss it is. It can take a fair amount of effort particularly if your party can take massive debuffs from their abilities. However, with Glodell, you will have to think your Archetype out before going into the fight, as players will be limited to a restricted party.
You do not have much choice for this fight. You will be limited in party members to just the protagonist and Junah, which turns this fight into a 2v2 against the combination of Glodell and his hound Hector. This means that choosing the right Archetypes for your party is even more important than ever, given that your choices are slim.
Royal Embodiments are the pinnacle of a party member's Archetype in Metaphor: ReFantazio, manifesting once you have fully bonded with a character.
For this fight, choose:
You could also choose the Mage Archetype for the protagonist if you so choose, but you want something that will let you deal elemental damage, so that you can fight both Glodell and Hector fairly well. You do not have a choice for Junah, as this is a story beat where she unlocks the Masked Dancer Archetype for herself.
Earlier in the game, you will have to make the choice of whether or not to help Glodell in a different fight. While it may seem like that choice will affect this fight, it does not. You willbe forced to engage Glodell either way as he is holding Junah hostage. At first, it will just be you versus the boss, but as this is a story beat you will soon have Junah on your side to help you defeat him.
Once the fight begins, you will have to make a
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