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Assassin’s Creed Shadows Will Not Have a Point of Interest “Every 50 Meters”
Assassin’s Creed Shadows creative director Jonathan Dumont has revealed that the studio decided to make the open-world in the upcoming title leaner, with less clutter than previous games in the franchise. Speaking to GamesRadar, Dumont spoke about how visiting Japan to do research on Assassin’s Creed Shadows changed the developers’ minds on how to tackle things in the game.