During a recent production update for Starfield, Bethesda Game Studios disclosed that the next action role-playing video game marks the studio's return to RPG. The company also gave a glimpse into the environment and features of its upcoming game, some of which are upgraded versions of gaming elements from previous titles.
The update ended up showing very little gameplay, but it did a good job of giving gamers insight into the playable characters, allies, and other features that will be available once the game is released.
Starfield is intended to offer character depth equivalent to that found in earlier, hardcore RPGs, some of which were produced by Bethesda, such as The Elder Scrolls video game series, according to the game's principal artist.
The personality, actions, effects, and repercussions of the in-game playable character will be mostly dictated by their backstory and selectable qualities. Although this isn't a new concept in the RPG genre, it's uncommon to see it done so thoroughly that the character can find himself in conflict if given the chance.
1) Multiple factions
One of the most recent trailers explores the 'Settled Systems' region of space, a 50 light-year radius surrounding the own solar system where mankind has expanded. It is split between two major factions, the United Colonies and the Freestar Collective, who are at odds following a recent battle.
It also mentions some of the additional dangers that players can encounter, such as Ecliptic mercenaries, Crimson Fleet pirates, aggressive Spacers, or even House Va'Ruun's rabid religious fanatics.
Starfield is a role-playing game, and players' characters will be their own creations. According to the creators, players may design whomsoever they wish. As a
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