With every video game released, chances are Skyrim modders are incorporating some aspects of the new title into the Bethesda RPG. Elden Ring is no exception, especially considering its release's impact in 2022.
The combat of FromSoftware's games has always stood out among contemporary titles. While many gamers have found it a bit too difficult to get into, mastering the combat system has always been rewarding, second to none.
Although Skyrim is a combat-based open-world RPG at heart, even the most devout Bethesda fans acknowledge that the vanilla combat system of the game is too basic and MMO-like. Of late, especially since 2020, the Skyrim modding community has luckily been the recipient of multiple revolutionary animations and combat mods.
Mods like SkySA, ABR (Attack Behavior Revamp), DAR (Dynamic Animation Replacer) and TDM (True Directional Movement) have created the foundational work for elevating Skyrim’s combat to be at par with any modern-day AAA titles.
Elden Counter is the newest addition, having borrowed from Elden Ring a few of the combat mechanics like counterattacks and guard counters. Paired with the right mod for blocking, it pushes Skyrim's gameplay to the next level.
Elden Counter’s author dTry has been a prominent face in the Skyrim modding community, previously releasing mods like Shield Of Stamina - Blocking Redux and Stop On Slash - HitStop Redux.
The mechanics added by this mod are:
Notably, Elden Counter avoids the pitfalls of many combat mods - script lag. Many combat mods fall prey to the old Papyrus Script Engine of Skyrim, which hampers the snappiness of combat.
dTry has worked magic in avoiding the script lag issue by incorporating his framework, Payload Interpreter, with the Elden Counter mod. This
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