As confirmed by Paramount Global’s Senior VP for games and emerging media, Doug Rosen, to Polygon, the widely popular IDW Publishing five-issue miniseries is coming to the video game world in the shape of an action RPG – similar to God of War. Turtlemania is in the air right now, as this storyline has become a firm favourite of Turtle fans around the globe, and will also be developed for film. While this adaptation is still a long way from being released, here’s what we would like to see in the TMNT: The Last Ronin video game.
Created by Kevin Eastman, Peter Laird, Tom Waltz, Esau and Isaac Escorza, Ben Bishop, and Luis Antonio Delgado, Teenage Mutant Ninja Turtles: The Last Ronin takes place in the future where there is only one Ninja Turtle left: Michelangelo. Mikey fights for his fallen brothers (Leonardo, Raphael, and Donatello) and father (Splinter) as he battles the new evil leader of New York City, Oroku Hiroto – the grandson of the Shredder.
One of the clever ways the creators hid who was The Last Ronin was by giving him a generic bandana and showing him utilising all the weapons in the promo materials. Eventually, it was revealed that Mikey was using all the weapons as a tribute to his brothers. As a result, he should have the ability to use all the weapons in the video game, too. In God of War, Kratos has been able to choose from a variety of weapons to do the damage, so there’s no reason Mikey shouldn’t follow suit – especially if the TMNT: The Last Ronin video game is built like GoW.
This seems like a total no-brainer, considering the source material finds Mikey speaking to his brothers throughout the story, but weirder things have been omitted in adaptations. While Rosen explained the other Ninja Turtles may be playable in flashbacks, it would be welcome to see them guiding Mikey, such as showing him where to go in the levels or even assisting him to complete sections through their advice. By doing this, they wouldn’t need to only be featured in cutscenes
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