Video games have been testing gamers' skills since their inception, whether as a battle of wits or a literal one with physical hits and gore. These emerge in the form of boss fights, often spectacular skirmishes against powerful foes. They demand implementing all that a player has learned so far, including mastery over the game's mechanics and systems.
However, it may often feel like some games can introduce challenges far too early, especially when some fights can be even more daunting than the final boss. Regardless of whether they were play-tested enough, these bosses are truly intimidating fights that make the finale seem easy in comparison.
The very first boss in Remedy Entertainment's excellent 2019 supernatural horror is Mr. Tommasi. Considering that the player would still be getting accustomed to the controls and systems, the Hiss-corrupted fellow can be tricky as he floats around being a menace.
However, things get tougher the second time players face the boss. As a side mission, there is little to no cover to hide behind and the exploding mob spawns raise the stakes further. Monitoring your surroundings at all times and moving on is the name of the game.
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The last story expansion for 2019's Borderlands 3 sucked players into the mind of Borderlands 2's playable psycho Krieg. One of the first bosses encountered within this crazy realm are evil manifestations of Krieg's fellow Vault Hunters: Brick and Mordecai.
These two deal good damage, move fast, and are tanky at the same time. It is kind of reminiscent of Ornstein and Smough from Dak Souls in terms of design as well, with the bulkier fellow closing in while the "skinny idiot" sniping from far away.
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ATLUS Megami
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