Since the official gameplay reveal of Capcom’s Street Fighter 6 at the Sony State of Play presentation last week, there has been almost a tidal wave of news, updates, and tidbits, (both officially and very unofficially), regarding this latest bout of World Warriorism. This weekend, lucky folks over at the Summer Game Fest Play Days event are getting some time with an early build of the fighting sequel, and coming away with very positive opinions and a fistful of interesting and intriguing hands-on updates.
Remember that Street Fighter 6 is a long way from launch, and as such all of the following info is both based on hearsay and also subject to change between now and release day.
Perhaps first and foremost, notable FGC content creator MaximillianDood came out of the gates with the biggest news, stating that Street Fighter 6 will support crossplay. This info was obtained by Maximillian directly from a developer, and is easily one of the most important and most requested pieces of info regarding the new title. Crossplay, naturally, opens up the player pool, and is essential for any modern fighter willing to build a large and long-term community.
He also confirmed, somewhat tongue-in-cheek, that Ryu is, indeed, a shoto character.
Confirmed from the devs directly. Street Fighter VI will have cross play.
— Maximilian Dood (@maximilian_) June 10, 2022
In regards to gameplay, all who have had the fortune to check out Street Fighter 6 have come away with the same two core thoughts. The first thought of note is that SF 6 is placing an emphasis on individual player styles, hoping push away from SF V‘s frustrating “All top “X” characters play the exact same way”. Developers have told players that personality is a key element of
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