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12 years since release, The Binding of Isaac is getting proper online co-op soon

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Dota Progressive Cyberpunk Borderlands Diablo Cyberpunk 2077's 2.0 overhaul was inspired by the 'old school design' of Diablo 2's skill trees and Doom's 'relentless' combat
Cyberpunk 2077's 2.0 update changed so much about the game, it'd probably be quicker to list things it didn't touch than the systems it tweaked or wholesale refinished. But the most impactful, I think, is the skill tree revamp, which changes how you build V and what you're capable of. I only played about two hours of Cyberpunk in 2020, so when I really sunk my teeth into 2.0 I was shocked to look back at how the trees were designed before. There were still cool skills there, but without the more obvious build paths and synergies in 2.0. I asked CD Projekt Red how that change came about.
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