is a game all about choice and offers an immense amount of freedom when it comes to completing quests. However, not all those choices are good ones, and there are a surprising number that can lead to an instant game over for the party. From annoying would-be gods and desperate escapees to poor choices in the face of danger, there are a plethora of choices in that can result in instant death.
[Warning: The following article contains spoilers for Baldur's Gate 3.]
While some may be content to save scum their way through right to the end, knowing what choices result in death can make the journey a little easier. This becomes especially important in’s new Honour Mode which only allows one save and if the party wipe then it is truly game over. While death rarely means the end in, it can put a dampener on the day, particularly if the last save point was hours ago.
Very early after the tutorial area, as the newly escaped party are exploring the wrecked Nautiloid, they can find an injured mind flayer. This is the very same illithid that kidnapped everyone and put tadpoles in their eyes, so the sensible option here would be to be cautious and not get too close. However, interacting with the illithid will trigger a cutscene where it will attempt to control the character’s mind, making them love it so that it can feed on them to heal. If this is not successfully resisted, or if the character chooses to give in, then the mind flayer will feed, which obviously results in a very quick game over.
Another death by mind flayer comes if at any point the party is turned into illithids by the Absolute. This can happen in a few ways, but there are two which are the easiest to accidentally trigger. The first can be if the party attempts to
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