There is certainly no shortage of things to do in when adventuring and exploring the Commonwealth. With faction quests, fun side quests, and settlement building, these are all perfect distractions when taking a break from finding Shaun. However, some side quests are a little harder to find than others, with them requiring visits to very specific locations to trigger their start.
Packed into the Commonwealth are hundreds of quests and hundreds more unique locations that are fantastic for gaining XP and gear in . While many quests are linked to factions, characters, or well-known spots, there are plenty more that the Sole Survivor will need to go out of their way to find. However, these hidden gems are definitely worth it, with lore, equipment, and quirky characters to add that little bit of extra fun to any playthrough.
Fallout 4 has tons of places to explore and side quests to keep players busy, and some of them can end up being truly bizarre experiences.
While walking along the coastline of the Commonwealth, the Sole Survivor may spot something sticking out of the sand. The bottle messages are not a single quest but a collection of short side quests involving six bottles with notes inside. There is no particular order that these mini-quests need to be done in, as each tells its own self-contained tragic story, although there has been some speculation about whether the notes are pre- or post-war.
The messages that can be found range from simple two-word notes to heartbreaking final words from someone trapped in a no-win situation. Once a bottle is found, a quest marker will appear showing the Sole Survivor where to go next to retrieve the steamer trunk with the rewards. Each message will require a trip underwater, with some being a little trickier to spot than others in the murky ocean.
The bottle message named Difficult to Kill has a direct quote from inside:
The main focus of the DLC is the Nuka-World theme park itself, and because of that, there are plenty
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