In Nov. 2005 Microsoft hit a home run. The original Xbox had built up a solid reputation as a graphical powerhouse, boasted critically acclaimed titles like Halo: Combat Evolved and provided slick console online functionality with Xbox Live.
Its follow-up, the Xbox 360, built on that foundation, delivering a console with powerful and versatile hardware that was easy to develop for and introduced now-standard console features like achievements, downloadable indie games, and media streaming apps. Admittedly those positives were somewhat tarnished by the whole “red ring of death” debacle, but you can’t argue with around 84 million units sold.
So, let’s look back at a great console and its finest games.
After the whole Xbox One disaster the word “Kinect” still sends shivers up the spines of Xbox fans. But, for a brief shining moment in the early 2010s it genuinely was the hot new piece of technology. Most implementations of it were hamfisted, though Guitar Hero and Rock Band developer Harmonix nailed it with their two Dance Central titles.
Dance Central 2 is not exactly a deep game, but having some friends around for a few drinks and shaking my butt to “Get Ur Freak On” and “Toxic” was a whole bunch of fun. Even so, I’m glad the video evidence of this has been erased.
The Xbox’s Fable was already a fun ride, but Fable II did everything bigger and better. The concept of the game is creating a hero whose story you decide. You decide whether to be good or evil, get married, have kids, own property, or even contract an STD. It’s still an impressive design achievement and genuinely makes you feel like you’re creating your own story rather than following the path left for you by the developer.
Plus you get a faithful and adorable dog that follows you everywhere that you can teach tricks!
Bethesda Softworks’ open-world RPGs were released on both PlayStation 3 and Xbox 360, but we can only pity those
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