Weapon durability. It’s, somewhat ironically, a well-worn point of conversation by now. I’m not here to debate the merits of it though, but instead, to celebrate the best implementations of it. From magical worlds to ones much closer to home. From oceans full of life to lands that belong to the dead. Here are some of the best games (not ranked in any particular order) that are home to weapons with a limited lifespan and why they work so well.
One of the great things about weapon degradation is that it requires you to evolve as you play the game. There’s no one reliable way to keep attacking so you have to stay nimble and, in the best cases, actually get you to engage with the game's mechanics in a more interesting way. And when it comes to experimentation there’s only one place to start. Let’s get this one out of the way, shall we?
Yes, snapping a branch in two after a couple of bashes of a Bokoblin can be a minor frustration at the beginning of Breath of the Wild, but from that point onwards a lot of this masterpiece’s magic would be lost. The experimentation that the many breakable weapons of Hyrule encourage is half of what makes this Zelda so much fun - that drive to find a new exciting way to take down whatever enemy faces you next as you juggle between the items in your inventory and those scattered around the battlefield.
There is no one set way to finish Breath of the Wild, from the order you take down its Divine Beasts, to the way you choose to defeat every other tiny enemy. And with Tears of the Kingdom set to only enhance that feeling of experimentation further with its new Fuse and Ultra Hand abilities, weapon durability is set to be an essential, and arguably less contentious issue this time around. If weapon
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