During the latest Nintendo presentation, new information came to light about Zelda: Tears of the Kingdom. As he journeys around Hyrule, Link gains a slew of new skills, some of which were demonstrated in the video. Since our last foray into the open-world RPG game, Hyrule has altered, as has Link's capacity to explore it. Here’s what is currently known about Zelda: Tears of the Kingdom, and the new powers that Link can take advantage of, courtesy of Eiji Aonuma, from the latest Nintendo Switch presentation.
Eiji Aonuma stated during this presentation that there are so many changes and updates in the sequel title, Zelda: Tears of the Kingdom, that they couldn’t possibly get to them all during the short video. The interface was identical, except the Rune, meter had been replaced with an Apple. This will most likely assist Link to get to his meal faster or remind him when it's time to eat.
However, the real star of the presentation was Link’s new abilities. There were four displayed, each with important applications. The abilities were Ascend, Fuse, Rewind, and Ultrahand, and all of them will undoubtedly be important in some exploration and puzzle-solving aspects of Zelda: Tears of the Kingdom.
Ascend will feel like players having the ability to clip through ceilings in Zelda: Tears of the Kingdom. When Link has access to a place with a ceiling, such as a cave or a structure, he can utilize Ascend to rapidly reach the top. He targets the ceiling and glides upward, phasing through to the top. It could be an incredibly convenient way to scale mountains, towers, and more of this open-world adventure.
Fuse is a potential solution to the problem of weapon durability in the game. After all, durability will live on in Link’s new
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