WWE 2K22 successfully fixed the massive bugs, glitches, and problems that made WWE 2K20 nearly unplayable. After taking a year off, Visual Concepts have shown that it has the potential to create a truly enjoyable experience by finding the right balance between simulation and arcade elements. WWE 2K22 has become one of the best games in the long run of WWE titles. With the inclusion of many new features and the return of old game modes, the one area that truly shows the potential of future WWE 2K titles is the Universe mode.
Universe mode lets fans play through consecutive weeks as a single WWE Superstar or control the entire roster and set all the matches. It is comparable to Player Career Mode in games like FIFA and has the potential to become one of the best game modes in future titles. With certain improvements in the rivalry system, the curation menu, and the breakout system, the game mode could truly bring in tons of fans.
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Universe mode boasts a lot of great features, including creating a tag team, custom matches, and importing a created superstar into the roster of any WWE show. Through the natural progression of the weekly shows, the controlled superstar will start to develop rivalries and form allies as they win more and more matches, which could turn into long storyline-like rivalries that can last for quite a few weeks. During these rivalries, however, there is not a lot that takes place outside the odd break out during an opponent’s entrance.
To improve the game mode’s lackluster rivalry system, Visual Concepts should try to include a few elements from the other game modes, namely MyGM and MyRise. Including several scripted rivalries into Universe mode would give it
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