As a Final Fantasy 14 player, I'm sometimes jealous of how good World of Warcraft players have it. Thanks to FF14's EULA forbidding interface addons entirely, I have to stick to definitely only hearing about them third-hand through unmentioned friends, with mods I absolutely do not have installed. Then I'm reminded of events like this, and I'm suddenly counting my blessings.
Last week, Wowhead made a news post highlighting some new overlay tech that was being used in raiding. These are different from your bog-standard UI mods in that they don't use the game's in-built addon support, and can be slapped over the game window or put on a separate monitor entirely.
Some also operate by reading WoW's combat logs, which are written directly to the disk and aren't accessible in-game. This new tech was unveiled by Warcraft Logs, who created a new damage tracker to solve the issue of the game's current DPS addons, which don't properly track Augmentation Evoker's damage contributions (since the spec works by buffing its allies).
Obviously, with this new tech getting popularised, players have been working on proof-of-concepts that are pretty busted—one example, created by Reddit user Shamzaa, comes complete with a full radar-style overlay. It compiles data from the combat log in real-time with what I can only assume is some cyberpunk-level techno wizardry. You can see the results below:
Blizzard have finally addressed this in a thread on the World of Warcraft forums: «We intend to make changes to how the Advanced Combat Log is populated, in advance of Dragonflight Season 3, that will prevent its use in this way.» Community manager Kaivax also cites section 1-C of the EULA, which has a few applicable sentences on the
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