Blizzard will try to maintain faction balance on Season of Discovery's PvP servers, a first for the MMO.
By Cameron Koch on
World of Warcraft Classic's upcoming seasonal PvP servers will, for the first time ever, seek to maintain an equal balance between the warring factions of the Horde and Alliance.
The next season for the old-school version of Blizzard's MMO, titled Season of Discovery, will bring some big changes to the 2006 version of WoW, including game-changing new abilities for every class along with new quests, raids, and mysteries to be found in the game's world. It will additionally introduce new open world PvP events, with the war between WoW's two player factions, the Horde and Alliance, looking to be a major part of the new season.
With that in mind, it seems Blizzard has deemed Season of Discovery to be the right time to try something different. In a forum post, senior producer for WoW's server and live ops team Tom Ellis said the team has received «a lot of feedback» since the launch of WoW Classic in regards to faction balance on PvP servers. He laid out the plan for Season of Discovery's PvP servers, and announced Blizzard would be adding some «extra seasoning» to PvP servers in that this time around they «have been designed to maintain faction balance as they grow.»
«Yes, this is actually happening!» Ellis said in the forum post. «However, there is a potential cost to this faction balance that we want to make sure you’re aware of: If one faction is significantly more dominant on a PvP realm, there is a very real likelihood that faction selection may be temporarily limited on that realm. That said, our overarching goal for Season of Discovery is for it to be a fun and smooth experience, and we are prepared
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