Valve recently announced their development of Counter-Strike 2 and that the highly anticipated title is scheduled to release in the summer of 2023 itself. The developers have included several changes to the gameplay elements of the upcoming first-person shooter (FPS) shooter, including certain audio and recoil changes.
Certain gun sounds have been modified, with some weapon spray patterns being tweaked as well. It should be specified that Counter-Strike 2 is currently available in a Limited Playtest environment, implying that all of the features that are currently live in the game could potentially be redeveloped or reworked before the final release.
This article will outline all of the weapon audio cue changes as well as the potential gunplay changes in Counter-Strike 2.
As expected, the sound cues play a huge role in providing both information and satisfaction for popular shooter titles like Counter-Strike: Global Offensive (CS:GO). Although Valve’s upcoming Counter-Strike 2 retains several elements from its prequel, it has also received quite a few adjustments and changes, including its audio engine.
While the player base may already be familiar with specific gun sounds from the decade-old shooter, the sequel is set to introduce some modifications to the sounds of certain weapons when they're fired.
A major change that most players will immediately notice after entering a match is the different sound engines. The Terrorists, or the T side, will most likely notice a change in the gun sounds of the Glock-18, the default pistol that's provided to them. The weapon sound feels heavier and crisper from the CS:GO version.
One of the most powerful and staple rifles in the previous version, the AK-47, features a slightly different
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