Producer Thomas Schnauz explains why Better Call Saul doesn’t use digital deaging VFX. Shady cartel lawyer Saul Goodman was first introduced on AMC’s Breaking Bad, which took place between 2008 and 2010. But Goodman is actually younger on the spinoff Better Call Saul, which takes place between 2002 and 2004.
Of course though Better Call Saul may be set before Breaking Bad, it actually began production a few years after the vaunted AMC drama went off the air. As a result, BCS actors like Bob Odenkirk, Giancarlo Esposito and Jonathan Banks, who appeared on Breaking Bad as well, look significantly older on Better Call Saul than they did on the original show – even though their characters are supposed to be several years younger. Actors aging beyond their characters is of course less of a problem now than it used to be, thanks to digital deaging effects, which allow film and TV creators to shave years off of their stars if need be.
Related: Better Call Saul Perfectly Flips Breaking Bad’s Most Brutal Death
But though such digital deaging technology is clearly available to Better Call Saul, the show’s producers have elected to not employ it. And it turns out there’s a very simple reason why Better Call Saul doesn’t rectify its actors looking too old for their characters using VFX. As writer-producer-director Schnauz explained to an inquisitive fan on Twitter, it’s all about money and time. Schnauz said, “You either go with it or you don't. We don't have the time or budget to do that.”
Obviously with main cast actors like Odenkirk, Banks and Esposito all needing to undergo deaging, it would be a very expensive and time-consuming process for Better Call Saul to go down that road. And frankly not all degaing technology is
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