The BatmanIP has fared better than most superhero properties when it comes to video game adaptations, but it is still limited by core aspects that don't apply to heroes who helm other successful games like Spider-Man. Batman and his associates are quite unique, which is something that will likely benefit the upcoming Gotham Knights and its playable heroes, but there are elements of tone and setting that hold the character back in the world of gaming. Specifically, the exclusively nocturnal schedule of Batman and his allies restricts their games from being as flexible as other heroes'.
Anyone who has played the Batman: Arkham games is likely familiar with their general framing and structure. All four main Arkham games take place over the course of a single night, and players need to put a stop to some major threat against Gotham City within that time frame. Older Batman games may have taken players to more well-lit environments but by and large, the Caped Crusader is shrouded in the dark of night. Things are far different for Spider-Man, whose open-world games almost all have dynamic day-and-night cycles, with Peter Parker having traditionally operated as the web-slinger night and day, rain or shine.
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The upcoming Suicide Squad game is set in Batman's Arkhamverse and looks to have daytime gameplay, but it seems like games starring Batman almost always take place at night. Setting aside the fact that this is something that is key to the character, this rigid adherence to this time of day means less freedom in both storytelling and gameplay. If future Batman games were to loosen this restriction, it could open the doors to a game with more flexibility in terms
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