About halfway through , players will have to choose between one of the game's three major factions: Cao Cao and the kingdom of Wei, the Sun family and the kingdom of Wu, or Liu Bei and the kingdom of Shu. These are the titular three kingdoms in, the classic work of Chinese literature on which the series is loosely based. The decision between them affects how the rest of the game's story plays out, which allies the player can call upon, and which endings are available to them.
[Warning: This article contains minor spoilers for Dynasty Warriors: Origins (but remains largely spoiler-free for post-Chapter Four events).]
Therefore, choosing between Ziluan's three friends and allies is not a decision to be taken lightly. While there are subtle hints as to how each of their reigns will play out based on their actions and their ideals, it can be easy to make the wrong decision and wind up wreaking havoc on all of China. Plus, each decision takes the player through a different route in the latter half of the game that completely changes the missions they play and the story decisions available to them. Here's what each faction choice affects in .
Players can join one of three factions in in Chapter Four by first making the required number of contributions (i.e., participating in one to three battles with that faction), then meeting its leader at its headquarters and eventually agreeing to stick with that faction. Before doing so, they'll be warned if this choice will cause them to make enemies of another faction. In the Wei kingdom's case, joining Cao Cao's force will cause Liu Bei and Sun Ce to turn against Ziluan.
As far as the rest of the story, Cao Cao's route is of average length, comprising six battles each in Chapter Four and Chapter Five. However, players will experience almost immediate consequences of joining his side. Cao Cao recruits bandit groups to his aid, and during their first battle together, some of the bandit groups will go rogue and attack local
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