With your help, I'm on a mission to answer the biggest question: what's the best things in video games? With a wholly sensical face-off between two things each week, we'll surely soon discover the absolute best thing.
I am tremendously sorry to report that last time (which I imagine was only a week or two ago), you decided that unit designers are better than handcrafted art styles. This one hurts, I must say. But this is a collaborative process, and if we're to find the single best thing I will need to watch many of my loves be fed into an industrial shredder. Pick yourself up, Alice, dust yourself off, and continue the search. So. This time, it's a question of things you want to screenshot versus a way of taking screenshots. Reader dear, what's better: parody in-game brands, or photo modes?
If you've played a video game set in a world even remotely resembling our own, you may have seen a drinks machine selling lurid green cans of refreshing Mountain Who. Or maybe the machine was decorated with the red and white swooshes of Grog, or Nuka Cola, or it sold Dr Pooper, or Sprunk, or Poopsi, or Bepis Max. Or maybe you you heard radio ads for Pißwasser, or used an iFruit phone. Point is, you will likely have encountered an in-game brand which tries to avoid trademark problems while remaining familiar by parodying a real-world brand. The developers don't have to make parody brands, of course (and we might return to this on a future face-off), but few can resist the opportunity to slip in a wee wdaft joke.
The reason video game worlds feel unreal isn't anything to do with graphics technology, it's because they're missing the brands which constantly fill our eyes. A world without familiar brands just feels weird, which is a
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