WWE WK23 has greatly expanded upon the fundamentals that were established by last year's offering. Nevertheless, it introduces some new aspects of its own to further evolve the iconic wrestling franchise. This year, the star of the show is a new game mode known as WarGames.
Interestingly, this is also the first time that this match type has been brought into a WWE title. Since various installments in the series have been fairly similar in their gameplay modes so far, this is certainly a breath of fresh air.
But what new parameters does it introduce into the gameplay formula? Is it worth checking out?
Essentially, WarGames is a 3v3 or a 4v4 mode which takes place across two ajacent rings that wrestlers can freely move between. It starts off with a faceoff between two fighters, while the rest of their teams await their turn in their respective cages. As the match continues, the remaining players will be allowed to enter the fighting space one by one. Once all the Superstars are accounted for in the ring, the WarGame battle officially begins.
The goal for a team is to win by submission or pinfall. Considering that the match arenas are surrounded by a massive steel cage, it can be considered akin to Hell in a Cell match. Players must strategize well in order to overcome this challenge.
With either six or eight combatants scattered across two rings, some sort of plan is required as to which opponent should be sectioned off from their teammates. Of course, since opponents can do the same, players will need to watch out for their partners lest they get ganged up on. Additionally, fighters can grab weapons before they enter the arena.
Furthermore, a small but maneuverable space exists between the two rings. Although the addition of
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