Bethesda's recent Starfield Direct gave players an incredibly in-depth look at the game, showcasing everything from ship customization to interstellar combat to the most detailed character creation system to ever appear in a Bethesda game. We also learned about the game's massive collection of 1,000+ explorable planets, but one rather vital detail was missing: How exactly are players supposed to explore a planet once they've landed on its surface?
We already know that Starfield's ships cannot fly low over a planet's atmosphere. Instead, players pick a «parking spot» from orbit, land their spacecraft, and disembark to have a look around. From what we've seen, planetside exploration takes place entirely on foot. While planets with low-g environments and what appears to be a jetpack on the character's spacesuit may allow for large leaps that make for quicker on-foot travel on some planets, one has to wonder how exactly planetside exploration works on high-gravity worlds. Because for all the neat game features seen in the showcase, one vital ingredient still appears to be missing: a rover, or any sort of vehicle meant to more easily facilitate the exploration of a planet's surface.
You need a javascript enabled browser to watch videos.
Want us to remember this setting for all your devices?
Sign up or Sign in now!
By clicking 'enter', you agree to GameSpot's Terms of Use and Privacy Policy
Now Playing: Starfield Exploration Explained By Todd Howard
Although the original Mass Effect's Mako rover was a bit clunky to operate, it still got the job done, and was a heck of a lot faster than wandering the game's planets on foot. (It was also vastly improved in the games's Legendary Edition.) Similarly, No Man's Sky--which seems
Read more on gamespot.com