Warhammer 40K: Darktide is the latest cooperative horde shooter from developer Fatshark, the team behind the popular Warhammer: Vermintide games. While Darktide seems to have a similar style as the Vermintide games in terms of combat, it will also have plenty of features that let fans know this new title will stand out from previous Fatshark games. Darktide is set in the grimdark far future of Warhammer 40K, for instance, rather than Warhammer Fantasy, meaning there will be more of a sci-fi focus and more firearms will be available than in Vermintide.
There will be new classes, too, but these seem to at least take some influence from Vermintide's classes, which isn't necessarily a bad thing considering how popular those characters were. Something that sets Darktide's classes apart, though, is that rather than be tied to previously created characters, the roles players can pick in the game will fit their own customizable character. For some, this has caused concern because one of the main features players enjoyed about the adventuring party of the Vermintide games was the banter between characters. These lines of dialogue would often reveal elements of Warhammer's lore or that of the characters.
Warhammer 40K: Darktide Unveils New Class and Missions That Will Develop After Launch
It seems that with each character being different in Darktide, the party that players create won't seem as tight-knit. However, in Fatshark's first developer blog for Darktide, Narrative Director Mårten Stormdal has stated that fans won't have to worry about Warhammer 40K: Darktide's story and missions lacking character interactions. «We know our players love the interactions between the Ubersreik Five,» Stormdal said. «So we’ve poured time and
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